/*
 * Copyright 1993-2009 NVIDIA Corporation.  All rights reserved.
 *
 * NVIDIA Corporation and its licensors retain all intellectual property and 
 * proprietary rights in and to this software and related documentation. 
 * Any use, reproduction, disclosure, or distribution of this software 
 * and related documentation without an express license agreement from
 * NVIDIA Corporation is strictly prohibited.
 * 
 */
 
 // OpenCL Kernel Function for element by element vector addition
__kernel void VectorAdd(__global float* c, int iNumElements)
{
    int iGID = get_global_id(0);    
    
    c[iGID]	= iGID;
}
